Author Topic: Pixel Art  (Read 959331 times)

I'm attempting to make a stuffty tile game with my fighting-guy. It looks like forget.

On the other hand, my new avatar is a revised version of the running animation.

the tileset and player not mixing and really tiny yet more detailed than anything else car is really throwing me off

the mixing of pixel sizes is wreaking havoc upon my eyes

however the animation in your avatar is decent

EDIT:
Little detective guy I'm using in a Gamemaker game.

Took a bit of inspiration from the Pokemon Red sprite.
that's actually pretty good, but try making the colored outlines a bit darker
« Last Edit: July 09, 2014, 04:29:20 AM by Zay »

here's some of my starbound stuff




the tileset and player not mixing and really tiny yet more detailed than anything else car is really throwing me off
Don't blame me, I don't have enough money to throw at gamemaker. In all seriouslyness, Flowlab is a stuffty gamemaking gamemaker.

EDIT:that's actually pretty good, but try making the colored outlines a bit darker

I'd agree but I prefer the shade they're at now, just my style I suppose, it's fitting with everything else though so it doesn't really matter all that much.

Don't blame me, I don't have enough money to throw at gamemaker. In all seriouslyness, Flowlab is a stuffty gamemaking gamemaker.

that doesn't have anything to do with the quality of your sprites lol

Don't blame me, I don't have enough money to throw at gamemaker. In all seriouslyness, Flowlab is a stuffty gamemaking gamemaker.

Also you missed out, they gave it away free for a bit, which is how I have my version.


Don't blame me, I don't have enough money to throw at gamemaker. In all seriouslyness, Flowlab is a stuffty gamemaking gamemaker.
go to Gamemaker: Studio right now, for whatever reason unlimited resources comes with the Free download which i don't recall it having in the past.

go to Gamemaker: Studio right now, for whatever reason unlimited resources comes with the Free download which i don't recall it having in the past.

It does? When I last used it there was a 15(I think) object limit.

It does? When I last used it there was a 15(I think) object limit.

well he did say that he doesn't remember it before so maybe it's a new thing?

You guys do know there's a Game Design Megathread, right?

Fastlex commissioned an array of his characters.

here's some of my starbound stuff




What's that stuff in the bowl? ...Or is that pancakes with butter on top?