Poll

Do you think this needs to improved in any way?

No, I find this very enjoyable.
Yes, there are some minor things (please post what).
Yes, there are some big problems (please post what).
I'm going to stop playing.

Author Topic: The Game - GAME OVER![Moved]  (Read 46441 times)

Then the :cookieMonster: jumps in and throws  :cookie:'s at you.

Let him make the first move, but then result counter it and attack!
He jumps forward, slashing his sword at your right hand, you deflect the blow, and then swing around and slash at his left arm. You leave a large gash on his left arm which is now not functioning.
forget
Go to the medical ward or atleast find something to wrap my leg in so I don't die
You rip off part of your flashy baseball pants and rap your leg and it. You attempt to stand up but cant on your injured leg. You drag yourself over to the side of the boat and prop yourself onto the railing.
Then the :cookieMonster: jumps in and throws  :cookie:'s at you.
Please leave the thread, your stupidity is hurting my everything.

Use my shield to block his next attach before giving him a nice jab in his Right Upper Quadrant (RUQ).  Thus penetrating his liver and cutting away any chance he has to live.

Are we traveling in salt water?

Look for rope and tie a ball to the end of it

Stop firing at the enemy ship to check for enemies on OUR ship.
If there are any approaching me, ready my staff.

Use my shield to block his next attach before giving him a nice jab in his Right Upper Quadrant (RUQ).  Thus penetrating his liver and cutting away any chance he has to live.
You stab through him and pull your sword out. The man falls over clutching himself, he seems pretty dead.
Are we traveling in salt water?

Look for rope and tie a ball to the end of it
I don't think any pirates made ships in freshwater, so yes

You grab a 6 foot~ long rope that is next to you and tie a knot around one of your baseballs (if you try to launch this it wont be affective).
Stop firing at the enemy ship to check for enemies on OUR ship.
If there are any approaching me, ready my staff.
You run onto the top deck and are promptly knocked over the head from the back. You fall to the ground.


Wow you guys are getting pretty unlucky, this dice hates you.

Head to the next enemy and take a nice slice at his stomach.  Keep my shield ready in case of retaliation.

Do a 360-Spin kick, land on my feet, rise from the ground and have my staff ready to attack.

Head to the next enemy and take a nice slice at his stomach.  Keep my shield ready in case of retaliation.
You run into the center of the ship where a large portion of the fighting is. You run in yelling with you sword raised and swing at the first man you meet. You slice his stomach open. You quickly whip around and block a cutlass with your shield, then counter it with a slash to his shoulder. He drops his cutlass and staggers backwards towards a hole in the middle of the ship. You kick him into the hole and watch as he falls among a group of enemy soldiers.
(you got a 1)
Do a 360-Spin kick, land on my feet, rise from the ground and have my staff ready to attack.
>implying you can magically float up from being knocked on your face from the ground and do some magic 360 kick and then flip over and land on your feet
jokey pls

You attempt to flip over and grab your staff. The man that hit you has a large wooden plank that broke off from the ship. As he raises it to hit you again, a enemy cannon ball rams him in the side, breaking a stuffload of bones and throwing him into the mast at high speeds. You hear a crack and glance up. You see the mast begin to fall towards the front of the ship (you are not in danger of it).

I need a perk that lets me get up really fast :c
Warn everybody about the falling mast.

btw jelly got shot in the back and was incapitaded. after rolling on the ground for a bit he got both his legs crushed by a cannon ball. after screaming some more he got stabbed through the heart.

i rolled to see if he lived or not since he hadn't responded in a while
he got a 6, poor guy

Holy crap that was amazing!

If the mast is falling in my direction, sprint out of the way as fast as possible, killing any enemies along the way.

I need a perk that lets me get up really fast :c
Warn everybody about the falling mast.
Holy crap that was amazing!

If the mast is falling in my direction, sprint out of the way as fast as possible, killing any enemies along the way.
Even though its kind of hard to not notice a giant falling piece of wood, you yell "The mast has broke!" as you stand up. Sir hears you and notices its heading his way. He jumps out of the way right as it collides with the front of the ship. It crashes through the deck and in sinks into the ocean. As Sir swings his sword at another enemy, cutting his left arm, he feels a searing pain in his neck. A musketball has just hit Sirs neck, but not in a vital place. Sir drops his shield and screams as he clutches his neck.

Head to the lower deck, pushing away any enemies with my staff along the way. Upon reaching the lower deck, hold my ground there.
(If the lower desk is destroyed or flooded somehow, hold my ground where I currently stand.)

Those musket wielding friends!

I grab my shield and try to find a place to cover up and get over the pain.  Bandage my wound.  Keep an eye on what is going on; be ready to fight.