ROUND 6, BEGIN
MAP DETAILS:
Scenario map!
REALISTIC DAMAGE
You must capture the castle to win.
You can not go AROUND the castle, there are deadly spike traps
Flat ground, no wind, clear day
The fight has already started
You have men with ladders
Both sides have archers
COLORING/SHAPES:
The red dots on the castle are enemy siege weapons, all catapults
The castle has two sections, the outer wall, which the catapults are on, and an inner section.
The blue squares are friendly siege towers
The blue dots are friendly catapults
600 soldiers on the enemy side
800 on the allied side
if i forgot anything tell me
You find yourself in the midst of soldiers, running to and fro, forming up into coulums. A man on a horse points to your group, "You, get into formation on the left flank, you will be enter the caste via ladders or the siege tower. Keep the siege tower ALIVE." You run over and get into position, those with ranged weapons standing near the back and the ones with melee staying near the front.
"FORWARD MARCH!"