- Onplayertouch - Self - VCE_ifValue - <var:cl:score> - >= 1- Onvariabletrue - [Events]
What do you need it FOR?If it's detecting whether someone has murdered someone, then set the score within a minigame for killing a player to 1 and:Code: [Select]- Onplayertouch - Self - VCE_ifValue - <var:cl:score> - >= 1- Onvariabletrue - [Events]