Author Topic: Versions to Versions  (Read 48806 times)

V45

Flying chikens re added because players wanted the addon back
Due to master server crashing the ai donkey eats a cookie and takes over blockland.

V46

Badspot died No more versions

v47
Kaje comes back and takes over

v48

Bug fixed where when a brick is painted blue, the game crashes
new bricks
Kaje quits and Rotondo takes over

v49

set back to v1

-new bricks
-patched bugs
-removed 2 default emitters

Blockland 10 dies

Long live Blockland 11

v1

- When a brick is painted yellow, the game crashes (unfixable)
- Updated love mod

v2

- Maps Depleted to only one, roosterstruct (A map that consists entirely of rooster)

v3


reverts to version negative 500

-v500
Error cannot compute reverting back to v3.

v3
-Game is now "free"
-Servers will now be refered to as "places"
-$300 enhancement pack released called "Constructors club"

v4

Blockland name changed to Roblox and is impossible to revert no mather what bullstuff eric tries.

V1
Badspot remakes blockland on a new custom engine which has the compatibility with Torque yet the ingenuity of CryEngine.
He now begins to make guides on modding.

v2

Blockland master server crashes from too much people connecting to the master server because it was too epic. Eric Hartman fixes this problem by upgrading the master server, this allows more people to get on Blockland without crashing the master server as frequently and to allow more servers to contact the master server faster.

v3
Badspot increases the power of the master servers so much that the speed of people joining is so fast it causes a rip in time and time travel to occur.
Badspot accidentally travels forward in time to when blockland is at v934531

v934532

-roosterstruct changed to wafflestruct
-Places back to servers
-friendry reverted
-Upgraded game engine to Torqcryenue3.5 3D