Author Topic: The ability to save bricks anyway if the server is crashing?  (Read 1033 times)

I'm just wondering if it'd be possible when a server is crashing, force-save the bricks on the server before it crashes

when hitting the save button, it just gets stuck at save data download, wondering if somehow you could bypass this and force-save the bricks on the server, maybe rewrite the save function to save all ghosted bricks/bricks listed in the tree view

that or make an autosaver that constantly adds a brick on the server to the save file as soon as its planted/applied features to
« Last Edit: June 23, 2012, 08:32:48 AM by Conservative »

if you close the 'save data download' window, the game saves bricks, but not events

... how would you know if the server crashed, anyway? that's like having a gun fire after it's been taken apart

if you close the 'save data download' window, the game saves bricks, but not events

... how would you know if the server crashed, anyway? that's like having a gun fire after it's been taken apart
When it crashes, the clients on the server are still sorta in the server, even the FX on the bricks still play their original animations

and whats the purpose of save data download anyway then? or is that for properties

one that works with events would be extremely helpful; Mold's eventing competitions experienced a crash in which the autosave did not save ownership, but had all events, another player had saved the bricks but the events did not
« Last Edit: June 23, 2012, 08:34:14 AM by Conservative »


nvm
Anyway, this could be useful. Happened to me a few times.
« Last Edit: June 23, 2012, 11:38:37 AM by Soundwaver7 »

I'm pretty sure something like this exists.

I'm pretty sure something like this exists.
Well I'm not.


That's because all those effects happen client-sided.
All the bricks are loaded on the client but not the events
So in theory you could save the bricks but not the events

Aw, this was what I was thinking of.
Apparenlty it only saves when you quit it normally :(

that or make an autosaver that constantly adds a brick on the server to the save file as soon as its planted/applied features to
this is a very cool idea.

and then someone spams/destroys the server and it's all saved. alright.

isn't there a mod that saves your build every time a brick is planted?

isn't there a mod that saves your build every time a brick is planted?
there potentially could be, but it would be very laggy.
and then someone spams/destroys the server and it's all saved. alright.
boo-loving-hoo. you'll have to use your d-wand.

and guess what, when you do that, all the spam is gone

that's why I used the word "destroy" as well... because you can't d-wand bricks back into the server

ofc you could play around with whatever backups you have for some time until everything is back again
« Last Edit: June 23, 2012, 05:54:53 PM by Nymethus »