That's right, the checkpoint race is the bane of my gaming existence. Here's why.
I mean, you start off and the timer goes down, you're cruising, doing just fine for the first few gates...
...Then you miss one.
Sweet Jesus, you're forgeted now.
Restart.
Hit an obstacle, can't remove yourself.
Restart.
Repeat.
It's that moment when you realize that all hope is lost that makes it one of the most soul-crushing mini-games ever to disgrace the gaming world with its presence.
For example, I just spent the last four hours trying and failing at a Trail Blazer mini-game in Saints Row: The Third.
It was a Hard one, in the Luchadores district.
I must have restarted the race a hundred times, each time failing at something.
Finally, after hours of soul-crushing, faith-stealing failures, the hand of God descended on my ATV, and guided it to victory.
I wept tears of joy inside, to be rid of such punishment.
Checkpoint races require countless restarts to memorize every turn, bump, obstacle, and blemish on the entire track; even then, your chances of missing a gate or hitting a wall are so unbelievably high. It's punishing, tedious, and unforgiving. There must be a circle of Hell for checkpoint race developers, wherein they are forced to navigate a never-ending checkpoint race, each gate burning their flesh with scorching hellfire. Damn to perdition the soulless fiends who create these torturous courses.
Discuss my wrath, discuss checkpoint races, discuss other gaming peeves.