Going to make some more changes tonight.
Going to just get rid of spells, because seeing them in action, I've found each one to be possible to abuse and use it to do something completely broken for the game.
The Master Sword will be changed to spawn only during the last 2 mins of the round, so that it isn't so overpowered (it kills way too easily).
The food you see lying around, will be changed to allow healing if you click on it (it will disappear for a short time when you do).
I may check out those medieval weapons shown by Pecon and if they are any good, I'll hide them where the spells used to be hidden.
Players will start with all 3 basic weapons on start so they don't have to find them, since the castle is easy to get lost in.
There will be signs in the castle showing how to get out, to avoid confusion from new players.
All, or at least most of this will be added tonight, and when it's final I'll update the main post.
Keep those ideas coming, and if I use your ideas, you'll be credited in the main post.