I remember a tf2 server were you had 5 or something game-modes, and it might make a good idea for a "mini-game" server
le games:
zombie:
3 guys start off as "zombies" and attempt to kill the "humans" under a set period of time, usually 3 minutes
while the humans try to survive
balloon race:
possibly impossible to do in blockland
each team has a "air ship" that you have to stand at the "steering wheel", and per each player next to it, it gains "speed" which increases by multiplying the original speed to the amount of players next to the "wheel", max speed being 5
you than reach "capture points" which you then capture, whichever team captured the most capture points wins
normal:
you play a standard tdm
prop hunt:
you have a set amount of ammo which is difficult to replenish, and you try to find the players disguised as "props"
the props have to blend in with the environment and try not to get killed to win
death-ball:
never got to try it, but basically you push a ball and attempt to kill everyone in an open arena
depending on the last-man standing team, as in, if he's in team "blue", he'll score a point for his team, and vice versa with team "red"