Author Topic: Open Transport Tycoon Deluxe - Yes, again!  (Read 10336 times)

brother do you know what this game is?

loving bitches/getting money.

creation of transportation company optional.

bisjac we should make a love empire
but like
with trains and stuff

Can someone with knowledge of trains help me out here?



Going to add another train, but I don't want it to crash into my current train that runs from the iron ore mines to the steel mill. I read the wiki on signals, but it's pretty confusing. Can someone tell me where I should place signals in order to keep my second train (not created yet) from crashing into the current train? It will share the track for a small time, then it will go to the right when it's about to go into Puningstone Mines, then it will share the track again, until it gets to the Ledwood Mines.
« Last Edit: July 08, 2012, 04:53:17 PM by Sami2ss »

Wow Im dumb and just noticed there was a server listed in OP

loving trains
how do they work

Reminds me of Locomotion.



wish you could make multilevel bridges.

Reminds me of Locomotion.

it is the remake of the predecessor of locomotion

Lol I am doing better than Kalphiter(in terms of profits)

this game is so loving stupid, literally, you have to set up everything exactly correct or your dumbass trucks will just drive around and will drive around the entire 14 truck stops without picking stuff up. what the forget man

this game is so loving stupid, literally, you have to set up everything exactly correct or your dumbass trucks will just drive around and will drive around the entire 14 truck stops without picking stuff up. what the forget man

you dont just build things and cross your fingers that the vehicles visit them.

you have to open each vehicle up and set the stops they make. and other options like full load, or drop off only, or other such things.


for trucks its usually pretty simple.
1 go to bisjac city woods truck stop (set to full load)
2 go to kalphiter'ville lake truck stop
income is made, and that truck goes back and forth to those 2 directions

full load options (when at a station that they need to pick up from) i use on nearly all trains and road vehicles, not usually planes.
drop off option, you do not use when simply delivering something normally, its only for using a middle-station in a complex cargo line.



and you cant just place stations anywhere, you gotta hover the tool near things so you know it either creates a thing you wanna transport, or accepts one.
« Last Edit: July 08, 2012, 07:18:50 PM by Bisjac »

you dont just build things and cross your fingers that the vehicles visit them.

you have to open each vehicle up and set the stops they make. and other options like full load, or drop off only, or other such things.


for trucks its usually pretty simple.
1 go to bisjac city woods truck stop (set to full load)
2 go to kalphiter'ville lake truck stop

income is made, and that truck goes back and forth to those 2 directions


and you cant just place stations anywhere, you gotta hover the tool near things so you know it either creates a thing you wanna transport, or accepts one.

I know, but then if I want 20 trucks, it's going to be so much work. Then the fact I need goods trucks to pick up stuff at the sawmill and transport it everywhere makes everything so complicated.

I know, but then if I want 20 trucks, it's going to be so much work. Then the fact I need goods trucks to pick up stuff at the sawmill and transport it everywhere makes everything so complicated.

once you make the first one, send him out on the road from the depot so he starts.

then use the clone button in the depot to copy that first truck 20 times. they all use the same sirections

goods trucks only transport goods.
you need log trucks to pick up at the sawmill.

the reason there are different types is so that you can make complex trains that can carry multiple things.