Well so far, i have made myself a plane with blender and exported it successfully to the game. I am able to fly it and so, but i have a few problems
1,Vehicle has no raycasting, bullets go trough and can't paint it. I have made a collision box for it and the collision works but not the raycasting.
2.The plane shadow appears as a slim stick on the ground which annoys me.
3.I have a propeller animation, but when i export it, both propeller and the engine model dissapear in game. i have made it so that
propeller is parented to bone and the bone is parented to detail32 and the propeller itself is a separate object.
If you can find answers for theese please help me!