could be done with the current bot events and defaults
just set the line to on when the bot spawns, then off when damaged
yeah so itd look something like (i have never used the bot events, excuse me if i get something wrong lol)
0 onbotdamaged namedbrick(spawn) toggledeventenabled [0 1]
1 onbotdamaged (whatever you put here to make him say stuff, again havnt messed with bot events)
2 onbotspawn namedbrick(spawn) toggleeventenabled [0 1]
edit: you might want to mess around with the default events, your avatar claims that youre good with vce, but you dont seem to know the reg ones.