Nope, I mean making an economical system for the server that is based on the money in players pockets and such.
Oh, well, got that already, and I think it's as perfected as possible, although I'm still looking for a reasonable way to display the money and such, Chrono's HUD prints weren't constant enough, Boom's made the server lag from console spam, and I couldn't figure out a way to display variables in a GUI.
If you want a more thorough explaination on the current economy, then I can tell you, but it's too much to write if it is unwanted.
Also, I had been working on making the stock market shortly before my computer crashed, but I don't feel it is a good system, so if you can think up a system that differs from mine, again, I'd post it if it is wanted, then that would help a lot so that I can focus on more pertinent systems.
Also, I just realized that once I removed the lock on the poll, someone actually posted again in the thread. I guess the locked-poll symbol looks too much like the locked-thread symbol.