Author Topic: Where could I go to find a 10x range music brick?  (Read 1202 times)

I've been wondering this because i've seen such a thing used on many different servers, a good example would be pecon7's server, and it seemed to broadcast the music completely serverwide without client mods like 2D music. how could i do this? oh and by the way, the music brick they used broadcasted the sound so that it wouldn't get super loud unless you got really close to it.

if you're wondering why i need this it's because i'm gonna be hosting a space TDM and i need just 1 music brick to cover the entire area/map. that way the music stays synchronized always. if i used multiple 5x range music bricks, people walking from one part of the map to the other would hear two copies of the music completely out of sync.
« Last Edit: July 14, 2012, 10:44:28 AM by Planr »

Long ranged music bricks?
http://forum.returntoblockland.com/dlm/viewFile.php?id=3246
EDIT: Oh that's only x5, maybe you could edit it somehow.

Long ranged music bricks?
http://forum.returntoblockland.com/dlm/viewFile.php?id=3246
EDIT: Oh that's only x5, maybe you could edit it somehow.
I already have those, they dont have a long enough range ;x

It looks like you can change the range just by editing one of the first few lines of server.cs.

what code would i put into the server.cs to make the 2x range music brick broadcast music across the entire server?

I recommend something entirely different for that.

edit the server.cs.
quite easily done

shouldn't this be in suggestions and requests

You can event them to play the same song


its easy

i do it all the time

You can event them to play the same song


its easy

i do it all the time

if i used multiple 5x range music bricks, people walking from one part of the map to the other would hear two copies of the music completely out of sync.


you name them all the same and turn them to the same music at the same time.

you name them all the same and turn them to the same music at the same time.

This only works if you've already ghosted the bricks, for those who have just joined this isn't the case.


your wrong

No, he's right. The music starts as the brick ghosts, and unless they ghost at exactly the same time...

No, he's right. The music starts as the brick ghosts, and unless they ghost at exactly the same time...

events

>on activate> namedbrick> musicbrick1> music (i havent done events in a while so i dont know if this one is in there)> whatever song you want

>on activate> namedbrick> musicbrick2> music> whatever song you want

click it

song should restart in sync with the other one

Except if someone else joins the server after you activate that event, they will hear them out of sync.