0 | onMinigameReset | <NAMED BRICK> | fireRelay
Lines 2-5. You most likely ment to use VCE_ifVariable.
No, when using variable replacers not just the variable name it's ifValue.
Use a hidden JVS switch that is started to detect when a minigame resets. When the JVS switch stops, that's when the minigame resets.
i can't see the image of the eventsbut, VCE only works once the spawn protection is off of the player i thinktry delaying the onminigamereset -> VCE stuff by a few seconds
onMinigameReset works fine with Slayer and regular minigames as well.But most likely you're probably doing something wrong.