Poll

Would you donate?

Yes
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31 (72.1%)
Still deciding.
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Total Members Voted: 43

Author Topic: Operation:Infiltration (IT'S DEAD, HOW NICE)  (Read 57354 times)

You'd purchase a server for me?
Man that not your job :I
I don't want you to spend your hard earned money.

I personally don't care :P $60 a year isn't bad at all.

but again, Pacnet's will work, we just need to figure out this Runtime error.

Yeah, that could take a while

Also thanks c:

Yeah, that could take a while

Also thanks c:

remember, server won't come unless pacnets doesn't work out, and my Birthday comes, cause I'm not taking money out for my music  :cookieMonster:

It is a run time error, which isn't my problem. My server can fully support your server.

Download console.log on FTP and check for the last lines of errors or constant console spammers.

It is a run time error, which isn't my problem. My server can fully support your server.

Download console.log on FTP and check for the last lines of errors or constant console spammers.

Okay, thanks. P.S why is my server "Ressetting" but not doing anything?

Okay, thanks. P.S why is my server "Ressetting" but not doing anything?
I'll check what's happening, but maybe due to the fact that run time errors don't close the server window.

I'll check what's happening, but maybe due to the fact that run time errors don't close the server window.

hmmmmmmmmm I can't download Console.log

and thanks.

hmmmmmmmmm I can't download Console.log

and thanks.
Yeah console.log is being used by the crashed server so once I get done with summer work I will start it.

I'll tell you about the lag spikes.
This problem started 2 Weeks ago. One or two servers go crazy with CPU, using 25% instead of 0-1%. Probably some faulty add-ons, but if Pacnet doesn't want to fix the lag spikes, then I will be happy to do so.
No other server on our hosting service has this many problems. The lag is our problem, the runtime errors are our problem because we can see the console, but all those other things about builds resetting are yours.

hmmmmmmmmm I can't download Console.log

and thanks.
The auto starter messed up a lot of things. Unless our dad can go on his admin account and end somerunaway servers, you can't see the console.log.

The auto starter messed up a lot of things. Unless our dad can go on his admin account and end somerunaway servers, you can't see the console.log.
I don't mean to offend you but that's not why.

I'll tell you about the lag spikes.
This problem started 2 Weeks ago. One or two servers go crazy with CPU, using 25% instead of 0-1%. Probably some faulty add-ons, but if Pacnet doesn't want to fix the lag spikes, then I will be happy to do so.
No other server on our hosting service has this many problems. The lag is our problem, the runtime errors are our problem because we can see the console, but all those other things about builds resetting are yours.
The run time errors are not our problem. I don't mean to offend you, but that's not how they work.

The run time errors are not our problem. I don't mean to offend you, but that's not how they work.

Mango, Lamebro, and every1 else read this:
Pacnet thinks that 100% CPU usage is not causing this lag.
IT OBVIOULY IS!!!!
I am not saying what is causing the servers to use 25%, I'm just saying that because they use 25%, they're lagging everything else!

Pacnet, this is so obvious. Why are you refusing to accept this?

You know what I find funny?

This is the most major project with your server hosting but it has the most problems.

Dude this is like hosting Pecon's Boss Battles, Deep stuff right?

The run time errors are not our problem. I don't mean to offend you, but that's not how they work.