I wouldn't even trust a person who doesn't know how to spell to find exploits.
Well, i worked long on to find a new exploit until i discovered it on Blockland. Well, there were 2 problems.
When Client_MissionEditor was changed to use it on the server, then it didn’t work and broke Blockland.exe. So i decided to pack that Add-On into a DLL file, which can be injected with Cheat Engine. It will edit some values in Blockland.exe to trick the server. It will think you are the mission owner and you will be able to edit everything. Don’t forgot: You can’t execute any scripts server-sided yet, because the server knows that you are not the Host, this can’t be easily bypassed.
The second problem was, Mission Editor is full of erros, when it is called up on a normal server. Buttons doesn’t work anymore, menus are stretched or all opened. This will be also fixed.
More isn’t coming in DiBTool C:X 1.0, since Badspot patched the most ways to hack, exploit.
>pack that add-on into a dll which can be injected with cheat engine
lol completely handicapped and cheat engine changes values
>will edit some values in blockland.exe to trick the server
I could have sworn everything for admins was done on the server, and even if you could open mission editor on a server you'd only be editing the mission your client loaded and not the server itself (?)
>mission editor is full of erros
wat
>buttons doesn't work anymore, menus are streched or all opened
Barely coherent, but going to go straight ahead and call this bullstuff because I'm pretty sure the server doesn't forget with client guis.