Blackout/fadeout

Author Topic: Blackout/fadeout  (Read 657 times)

Basically the WhiteOut event but Black instead of white.

White out is an event that flashes your screen to white with options for transparency. (it gradually appears by the way)

Ive heard that different colored screen flashes can't work without a client script.
Ive asked for this before.

I would love to be proven wrong.


Blackout is already in the game, however it can only be invoked client-sided. I'll make a client-sided add-on and an event to tell the client to do that. Hold on.

http://lh.rs/2fDJE6I3TQTp

If enabled on a server, adds a "setBlackOut" event to clients. Only works on clients who have the event add-on as well. The first argument is a boolean for whether to fade in or out (yes, it stays until you die or get a fade out). The second argument is the amount of MS (1/1000 of a second) the fade should take. Accepts parameters in the range 1 (0.001 seconds) to 10000 (10 seconds).
« Last Edit: July 28, 2012, 05:31:36 AM by Port »

Blackout is already in the game, however it can only be invoked client-sided. I'll make a client-sided add-on and an event to tell the client to do that. Hold on.

http://lh.rs/2fDJE6I3TQTp

If enabled on a server, adds a "setBlackOut" event to clients. Only works on clients who have the event add-on as well. The first argument is a boolean for whether to fade in or out (yes, it stays until you die or get a fade out). The second argument is the amount of MS (1/1000 of a second) the fade should take. Accepts parameters in the range 1 (0.001 seconds) to 10000 (10 seconds).
http://forum.blockland.us/index.php?topic=159223.0