Author Topic: Space Mod  (Read 436 times)

Hi.

I've just started hosting a space ship build and was wondering if it would be possible to make an "air" script that affects all players not contained in ray casting bricks - specifically, I want them to die if the helmet and visor nodes are hidden.

Is this possible? Has it ever been done? If so, i'd like to see the code.




Slate Space.

Try reading the OP next time, might help.

I'm not sure about how to make them die if they aren't wearing their visors, but you can make it so their visor goes on and off when they are in space with zones and events.

I would love something like this.

We were experimenting with something similiar in the Bluzone, where players needed to equip a gasmask to enter certain areas without being killed. Unfortunately, however, it did not work.

It was an event that worked through variables,

We tried attaching it to a standard, collided brick and this did not work due to a fault with OnPlayerTouch not being able to support more than one player on a single brick.

We then tried working it with Zone events, but found this was even worse and only acted upon the brick's owner, or sometimes not at all.

I think the best way to go about this, would be to make a zone brick. Not an event, but an entirely new brick.