Author Topic: Making a Blockland app [Added some pretty pictures]  (Read 7775 times)

I'll show you in like five mins. Eating dinner. Then I will post a pic

I'll show you in like five mins. Eating dinner. Then I will post a pic
found a video for it:
http://www.youtube.com/watch?v=P-0-mZqMUbY

Geezus it LOOKS NOTHING LIKE THE EVENT SYSTEM

crap, sorry bout my last posts

That's not it -_- Please let me finish dinner then I will show you


found a video for it:
http://www.youtube.com/watch?v=P-0-mZqMUbY

Geezus it LOOKS NOTHING LIKE THE EVENT SYSTEM

crap, sorry bout my last posts
Here you go


I found an app in the apple app store for writing Basic programs, and now I'm gunna make this just for the hell of it, although I'm not sure what the point is.

On topic:
I'm not sure about the constant cloud and sky background for the app, it seems irrelevant outside the startup screen.  Maybe only use it for the app's title screen?  Then implement the standard Blockland Forums Blue background for all other pages?

Or maybe switch backgrounds depending upon what section you are in?  Such as having a background of the Default Pyramid Build for when in anything relevant to bricks, or a screenshot of the events screen with events for something in the events category?

There are several ways you could make this more detailed, and I think my suggestion could help.

Also, for the title page or this app, I feel that adding a gold brick inbetween the BLOCKLAND and EXPLORER would be a nice touch, and a relevant addition, the gold would also be a good counter to the vast blue and white in the background.  Maybe the default Blockhead avatar jumping would work as well.

What I'm getting at by this is that the space between the two words is too large, it doesn't look good.

And I'm hoping you will also be adding in default sound effects, such as the synth main menu and escape menu sounds, to the app to give it more of a blockland feel.

And I just thought about adding the default blockland music to each section, as a background music effect.  Just a thought.

I hope this turns out. My biggest pet peeve about software is when the developer doesn't go above and beyond for the users. Make sure that while you create it, you're thinking of how the users would want it. For example, we wouldn't want to stare at that cloudy sky background the entire time. So switch it up. Make it fun and intuitive to use. Make it as if you wanted an app to inform yourself about Blockland.
I'm not saying this as a discouragement or hinting at anything! I like what you're doing, I'm just saying this to encourage you to put your best into it.


[Update]
I am back from vacation and will be continuing development!

[Update]
I am back from vacation and will be continuing development!
Thank god.

App

1: yes, your mome
2: um... fartpod

Just gunna bump this to post a suggestion.

What about adding a simple eventing screen?  Not a working event system for this, buta screen that lets you input events just to have them down.

More explaining:

You manually input all events, so on another screen, there would be text boxes under titles like "input", "output", "output parameter", where you input the names of the events, then in the actual event screen, the event would show up as an option.

Another thing that would make it better would be that you would type "onactivate" into the input screen, then, after that text box, you would enter a list, "Self, Player, Client, Minigame, Namedbrick".  This means that all these options are connected to "onactivate" and any other input event you add, such as "onplayertouch".  After you enter the subject (Player, Client) the same is for the output, and that one output is connected to that one subject.

I'm tired and this probably isn't explained well.

That sounds like a good idea, I am currently trying to switch this over from gamesalad to Xcode with objective-C. So this may now be possible!

psst

You have to be 18+ to submit an app to the App Store.

psst

You have to be 18+ to submit an app to the App Store.
you don't say?!?

psst

You have to be 18+ to submit an app to the App Store.
Not true
You need to have the iOS development membership. Which I bought about a month ago