Author Topic: 2012/08/09 - Shader Update Released  (Read 163585 times)


THE SHADOWS VERSUS THE REFLECTIONS: WHO WILL WIN?

Gonna start it up and check out the 'purty graphics.

:| Got on BL, Updated RTB, Proceeded... Game Modes? Hmm... This is new... Wait... Cool! ...Hmm... What... I didn't select a map!? ...Whatever... <Loads> WHAT!? WHAT IS THIS!? Go's to settings... Enviroment settings? Maybe I can access BR from here... Wait! What is this stuff! No... No! Wheres bedroom!? AAAAAAAAAAAAGH! NOOOOOOO! :(

bedroom was murdered slowly and painfully

Maps have been removed because the shaders wouldn't work with them.

Maps have been removed because the shaders wouldn't work with them.
They were also in the way of many future updates.

They were also in the way of many future updates.
like what exactly?

It was something with the way they were coded. There were lots of workarounds for things to get them to work with terrains and interiors.


Good vehicle physics.

Except that has already been added. It's not a future update.

Really? I didn't notice.

Except that has already been added. It's not a future update.
Only on the slate ground. On bricks, it's still pretty bad.
 :panda:

Also, what's up with colorsets? As far as I know, I am unable to select colorsets because there is no option.
Maybe there is, maybe I'm just not seeing it.

like what exactly?
Vehicle physics, player physics, brick physics, more improved lighting, new features, etc.