Author Topic: 2012/08/10 - Bugs  (Read 180933 times)

There seems to be an issue with taking DOF screenshots where the players are never, ever in focus.
This isn't result of composing them sloppily, it's that the players literally are not in-focus.
No matter how many times I try, I just can't get it in focus.
It also seems to happen on vehicles and JVS?
Some examples:
Not how the bricks are in focus, but the players are not.
Try aiming the center of the screen at the studs RIGHT below the players instead of the players themselves.

That still doesn't work seem to work.

While the camera shakes to make the DOF effect, it's as though the player moves in a completely different fashion... It's hard to explain, sorry :c

Try aiming the center of the screen at the studs RIGHT below the players instead of the players themselves.
I've taken DOF screenshots before aiming dead center at the face and it has worked as expected. I just tested on a fully clean install and it doesn't work anymore. The player is blurry but a brick or two in front of it are in focus.

I cant use blockland sharers or shadows please help me out!
i dont have a graphic Intel card
Do i need to get a new one if i do please tell me what one!
thanks guys!

Sometimes Blockland crashes on after the launcher is done and when I try again it works fine.

Not sure if its a big bug, might be but, Ill have a build then ill delete some of it and load it as public so certain bricks will be public only an then when i save with ownership,clear bricks, and load with ownership some of the bricks that were not public become public. Also in the update my preferences got screwed up and there are none, and yes i do have add ons that have preferences.

I feel like such a thing if there is some form of save bug could actually just cause "random" crashes due to automated saving - unless that just makes sure you don't overwrite a save you're overwriting.
All this does is prevent save overwriting. It's not an automated saver.

I think that I've found a bug.

When I join a server, I usually look for treasure chests.
I found all of them, and then I left the server for a few minutes.
When I got back on, the server didn't remember any of the treasure chest that I had found.
Please fix this.

P.S.  This was on my own dedicated server.

Found a graphic glitch,

this plane is under the water, but it's rendering like it's above the water.

If I go under the water, then it renders like it should, but when I come back out it goes back to the glitch.

I think that I've found a bug.

When I join a server, I usually look for treasure chests.
I found all of them, and then I left the server for a few minutes.
When I got back on, the server didn't remember any of the treasure chest that I had found.
Please fix this.

P.S.  This was on my own dedicated server.

This is because you didn't enable Support_Persistance. That's what saves found treasure chests.

Not sure if its a big bug, might be but, Ill have a build then ill delete some of it and load it as public so certain bricks will be public only an then when i save with ownership,clear bricks, and load with ownership some of the bricks that were not public become public. Also in the update my preferences got screwed up and there are none, and yes i do have add ons that have preferences.
This is because when a build is loaded, any brick loads as if it's owner were the owner of the brick that is the most underneath it. So if you have Bob's fulltrust, Bob plants a baseplate, and you build a house on it, when it's saved and then loaded Bob will own the house because it's on his bricks. But if Bob had planted that baseplate on Jim's cube, then Jim would own the house and the baseplate because they were built on his cube. It's weird and I don't know why anyone would design it like that, and I personally think it needs to be changed, but it's not a glitch.

Deactivating a single package deactivates ALL packages.

Deactivating a single package deactivates ALL packages.

Well, that explains a lot. Must be what happened when badspot tried to fix some packages not deactivating at the end of the server.

I've taken DOF screenshots before aiming dead center at the face and it has worked as expected. I just tested on a fully clean install and it doesn't work anymore. The player is blurry but a brick or two in front of it are in focus.

But I shouldn't need to do this, that's the thing.
Sometimes I don't have the time to quickly place a brick on a player's face.

But I shouldn't need to do this, that's the thing.
Sometimes I don't have the time to quickly place a brick on a player's face.
that wasn't a typo lol

My duplicator won't work, the /duplicator command won't work either. :/