What does this mean? \dev\Blockland\trunk\engine\bricks\octShadows.cpp:150 - GL Error: 1281 - GL_INVALID_VALUE
Checking for shader shadow support:
- Enabled via $Shader::Enabled? YES
- ARB_shader_objects present? YES
- ARB_shading_language_100 present? YES
- GLSL Language Version? 1.20 NVIDIA via Cg compiler
- EXT_texture_array present? NO
- EXT_texture3D present? YES
- EXT_framebuffer_object present? YES
- ARB_shadow? YES
- ARB_texture_rg? YES
o Shaders are INACTIVE