Author Topic: Hit Notice - Plays sound when you damage someone! [Updated! v1.1]  (Read 6438 times)

Hit Notice

Description

Remember Quake 3 Arena, the game where reaction was everything? Do you also remember a neat feature that was called Hit Sound and basically played a sound when you damage enemies?
Well, here you go, this is exactly the same thing! Hit someone - get sound played! Very useful in fast-paced or tactical damages. Especially useful when strafing or sniping.

Features

  • Works in minigames only!
  • Is useful.
  • Works on bots!
  • Sound Effect straight from Quake 3 Arena

Credits
Thanks to Port for teaching me Torque Script in a fun way. :D

Download
Download Server_HitNotice.zip (7 KB) from localhostr.com.
« Last Edit: November 05, 2012, 04:10:00 AM by Crystalwarrior »


    [/b]
    Why is does it end with
[i][b][/list]?
Fixed. :V[/list]

EDIT: Daforget...




Is this on RTB? I realize I could just check, but yeah... I really am unsure why I'm posting this.

Is this on RTB? I realize I could just check, but yeah... I really am unsure why I'm posting this.
Ask epilptats or his admuins. They are taking damn long processing an add-on that small :/


I can't get it to work.


Do you have a cooldown of some sort? So that guns that fire a lot in a little timespace (shotguns, assault rifles, shotgunassaultrifles) don't result in a huge loud nasty sound?

Do you have a cooldown of some sort? So that guns that fire a lot in a little timespace (shotguns, assault rifles, shotgunassaultrifles) don't result in a huge loud nasty sound?
Well, it does not have cooldown in Quake 3, and there's a lot of spraying weapons.

Well, it does not have cooldown in Quake 3, and there's a lot of spraying weapons.
That doesn't mean you can't optimize it. This isn't Quake 3.
But that's just an opinion.

Nice add-on, though. Nice and useful.

i got it to work, i just changed the audio description to audioclose3d on the server.cs :/