Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2848524 times)

I deleted a #50 crate, 2 Bill's Hats (one unusual), Iron Kurtain and a nametag to make room for more scrap metal.

good tradeoff yes?
I'M SORRY, AN UNUSUAL BILLS?

I'M SORRY, AN UNUSUAL BILLS?
they exist
but he was just joking

they exist
but he was just joking
link me to the person that has one please

stats.tf shows no unusual bills

They need to make like

a botkiller shotgun where like the barrel of the gun


is going through the back of the head


and the jaw moves with the pump

Traded black paint to someone because they said they wanted it and they have no inventory
oops there goes 25000 credits :(

Mr.jacksaunt will you give me all your hats I have no inventory and I want them

Mr.jacksaunt will you give me all your hats I have no inventory and I want them
I don't have very many hats though :(

They need to make like

a botkiller shotgun where like the barrel of the gun


is going through the back of the head


and the jaw moves with the pump
And a botkiller bonesaw stuck in the bot's forehead.

2 things I'm really hoping for this christmas update.

1. Bring back festive weapons wrapped in lights like with the halloween costumes. I wanted a festive so badly but I didn't find any festive crates. I managed to get a festive knife that im selling for another festive, but no one will buy it.

2. Christmas version of 2fort. And not just snow, but lights and Christmas trees and maybe have the water frozen or something.

I should make a mitten item for the Engineer...

mitten for his right hand :D

mitten for his right hand :D
I was thinking it should replace his left hand, the one that already has a glove, being able to equip the Gunslinger with it would be great.

The only problem I'm seeing with this is how I'm supposed to alter the viewmodels of the weapons so that the mitten appears. The Pip-Boy does that, doesn't it?

no cosmetics appear in viewmodels

no cosmetics appear in viewmodels
Oh.

Maybe I could try making a separate model for the arms, like the Gunslinger does.

They need to make like

a botkiller shotgun where like the barrel of the gun


is going through the back of the head


and the jaw moves with the pump
They need to fix all the botkiller guns. A giant skull hanging form the gun looks stupid.