Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2823858 times)


spy is gonna end it all

jokes on him, there's no cylinder

jokes on him, there's no cylinder
At least the Sniper up there will surrly end his misery!

question
what do you think is the cheapest item loadout in tf2

question
what do you think is the cheapest item loadout in tf2
Pomson 6000
Wrangler
Gunslinger
Only jerks purposely use that loadout.

question
what do you think is the cheapest item loadout in tf2
gibus, pyrovision, merc's badge

Pomson 6000
Wrangler
Gunslinger
Only jerks purposely use that loadout.
pomson apparently gives buildings an 80% penalty, they take more damage. probably can be taken care of with a well-placed sniper.

black box
Conch
Half zotachi

pomson apparently gives buildings an 80% penalty, they take more damage. probably can be taken care of with a well-placed sniper.
Doesn't matter if the mini-sentry quickly gets re-placed or built around a corner.

pomson apparently gives buildings an 80% penalty, they take more damage. probably can be taken care of with a well-placed sniper.

actually the penalty makes the pomson do 80% less to engineer buildings, it doesn't make your buildings take more damage

I just came up with an Idea for a new MvM Map/gimmick for MvM

Pretty much its a moon map, the pit is outside a small Mann co. Moon base, and there aren't any pathways on the cliffs that robots jump down from. instead, the front lines area is a large opened up section where robot "dropships" land and drop off enemies, and then fly away.

the dropships would pretty much be Blue Landers with tripod legs with glowing yellow bits (similar color scheme as all the other robot stuff). it would glide down to the surface quickly and extend its legs out, landing on them and killing the jets, robots would drop from the bottom middle of the ship and start fighting. after all the robots jump out, the dropship jets away again.

Of course theres multiple places for the dropships to land, and multiple would be landing at once usually, meaning the team would have to try and find a way to deal with them coming from multiple areas, and the farther back the robots push the team, the closer to the bomb pit the dropships would land, but If the robots get pushed back, the dropships land farther back.

it'd definitely be a interesting and intense map.

Guys, need a little help with tech-y stuff

I use a Turtlebeach Earforce PX21 USB and Headphones input headset, and whenever I join a tf2 server, it just mutes everyone, the game, and I can't use VC. This is based on chance though, sometimes it works, sometimes it doesn't. Anyone mind helping me? I think its a short in the usb or something. Oh, it actually mutes all currently playing audio, causing YT vids to crash.

Guys, need a little help with tech-y stuff

I use a Turtlebeach Earforce PX21 USB and Headphones input headset, and whenever I join a tf2 server, it just mutes everyone, the game, and I can't use VC. This is based on chance though, sometimes it works, sometimes it doesn't. Anyone mind helping me? I think its a short in the usb or something. Oh, it actually mutes all currently playing audio, causing YT vids to crash.
check the little hub thing
make sure chat/game is turned all the way up

check the little hub thing
make sure chat/game is turned all the way up
yeah, it is, it always is

My love for the Widowmaker has been rekindled

Mowing down several people in a row is so much fun