Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2869419 times)

I'M MR. MEESEEKS!!
most overplayed boss on the disc ff freak fortress servers.

>not having a golden gargoyle already
i've only recently gotten back into this game lmao

I'm at 1295 souls but i think the event ends tonight so i guess it doesn't matter



Just use tr_walkway if you need the souls

farming souls is for plebian scrubs

Is the event even still going on??


its impossible to get the saxton hale mask now


Just use tr_walkway if you need the souls
Or actually play the game and rek people.

how and why

the 9 class masks are uncraftable when you get one from a mission

the 9 class masks are uncraftable when you get one from a mission
You can still buy craftable ones


Quote
- Fixed getting the Masked Mann achievement on maps other than Mann Manor
- Fixed a bug where the grappling hook would not switch back to the previous weapon after being released
- Fixed the Quickplay server list sometimes displaying the map filename instead of the proper name
- Added tournament medals for UGC Highlander Season 15, UGC Highlander Season 16, UGC 6v6 Season 17, UGC 6v6 Season 18, UGC 4v4 Season 4, and UGC 4v4 Season 5
- Updated the Monoculus and Merasmus battles on Eyeaduct and Ghost Fort to call a temporary truce between the teams while fighting the boss
        - Added server convar tf_halloween_allow_truce_duri ng_boss_event for community maps to use this feature
- Updated Merasmissions to include a Quickplay button that will automatically join the required map or open the Quickplay menu if any map can be used
- Updated taunts to prevent movement during the pre-round period when players are frozen
- Updated the Invasion Coin to track stats through November 6th, 2015
- Updated pl_millstone_event
        - Fixed getting out of the map using spells
        - Monoculus moves now around the end area of the map instead of staying near final pit
        - Made spells spawn a bit less frequently
        - Fixed ghost long arms, now it travels/arrives to hell
        - Performance optimizations
        - Updated the navigation file

holy stuff finally people are forced to kill the bosses and not be annoying pricks

looks like no more conga head start from spawn either
« Last Edit: November 03, 2015, 08:28:47 PM by Regulith »