Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2867296 times)

How do I properly dispose of a Strange Candy Cane?

How do I properly dispose of a Strange Candy Cane?
i dunno i guess eating it might work

update on the way, hopefully it fixes the busted-ass hud, I haven't been able to see my pseudo-golden-wrench since the hotfix that went out yesterday

How do I properly dispose of a Strange Candy Cane?

delete


How do I properly dispose of a Strange Candy Cane?
name it "butt hol" and giftapult it to someone

one step closer to removing pyro from the game

I Giftapulted a Tuxxy I crafted this year

I still have yet to be on the receiving end myself

Quote
- Fixed a client crash related to the HUD
- Fixed a client crash related to picking up weapons
- Fixed some Mac client crashes related to being out of memory
- Fixed a bug with removing the Gifter's Name on gift-wrapped items
- Fixed paint cans from the stocking stuffer being always tradeable
- Fixed an issue with knives not animating correctly
- Fixed a bug related to the Loose Cannon and bots in Mann vs. Machine mode
- Fixed Engineer's Wrangler contract updating points for players other than the Engineer doing the contract
- Fixed a bug where the Sapper preview would disable buildings when removed
- Fixed a bug with Sentry Guns being disabled for 5 seconds instead of the desired 0.5 seconds after a Sapper is removed
- Fixed an issue with The Concheror regen not being 4 health per second as intended
- Fixed the Half-Zatoichi giving more overheal then intended. Max overheal is 1.5x base health.
- Added the EdgeGamers UltiDuo Participant 2015 tournament medal
- Added an option to the Adv. Options menu to disable teammate glow effects after respawn
- Updated the equip_region for the Chicago Overcoat
- Updated the models/materials for The Chill Chullo

Notes missed from the previous update:

- Huntsman
        - Can be fired while off the ground
- Updated pass_pinewood
        - Fixed lighting/shadow issues
        - Increased size of water tower goals

- Huntsman
        - Can be fired while off the ground


shiiiiiiit

Oh wow I thought I just imagined I was doing that or it was a visual bug but it's true

- Huntsman
        - Can be fired while off the ground


shiiiiiiit

I thought they said balance changes not unbalance changes

forgetin finally, I never understood why that wasn't a thing for the longest time

forgetin finally, I never understood why that wasn't a thing for the longest time

probably because being able to blast a huntsman sniper into the air was one of the few good counters for it

damnit i should of sold the paint while i had the chance


What do I get?
My appreciation and the knowledge that you finally disposed of it