Total Members Voted: 115
Ambassador: Changes:First-shots are no longer perfectly accurate. Bullet-spread is instead reduced by 50%. This makes head shots less reliable at long range
YER:Changes:Removed: "Cannot disguise" penaltyAdded: Non-kill disguises require (and consume) a full cloak meterBackstab-based disguises are still freeIncreased cloak drain rate by 50%
Base Jumper:Changes:Reduced amount of air control while deployed by 50%Removed the ability to re-deploy the parachute once retracted (until the player lands on the ground again)
Razorback:Added: Shield regenerates after 30 seconds
Rescue Ranger:Ranged repairs now consume metal (at a 4-to-1 health-to-metal ratio, e.g. repairing 60 damage costs 15 metal)
Afterburn can go forget itself and lesser fire damage?More firing speed and extra health while hitting an enemy?i'm gameNo Overheals?though its not preferrable to overheal a sniperSandman'd victim can fight back?i'm not game
stun mechanics are the worst thing for fast paced game like this
I.. HATE THIS UPDATE.
You hate something that doesn't exist yet?
I.. HATE THIS UPDATE.great. now things will be ruined