Poll

Base projectile speed

200 (current)
28 (17%)
300
24 (14.5%)
400
17 (10.3%)
600
21 (12.7%)
1000
75 (45.5%)

Total Members Voted: 165

Author Topic: Blockombat V1.9  (Read 40940 times)

Make the M45 black/grey and then yes.

shad idea: huny bajor replaces m45 in sandstorm pack and is turned in to the colt rail gun and put in to am. pride, all you have to do is nothing unless you want to realign its sights and put attachments on it
1. I would, but the projectile appears to be only going the max of 200 no matter how fast it really is going
Can you send me the script with a datablock in it?

the prefs for the .50 cal dont work. They dont add any ammo to your weapon so you still have to pick it up manually 

Is the honey badger gonna be special, or just a general AR

The honey badger should be a secret gun hidden in the scripts.

easter egg guns are no fun

Is the honey badger gonna be special, or just a general AR
Select-fire PDW, using armor-piercing .300 BLK

I have seen ZERO servers on the top 15 player-filled servers, that have this mod. I am dissapoint, maybe instead of downloading the mod just because, you should actually host.

Also, the glowing materials are glowing again. Dunno why they weren't a day ago. /leshrug

all the servers with weapons like these lag when you shoot, making the game complete stuff unless you have a top tier hosting service.

easter egg guns are no fun
Select-fire PDW, using armor-piercing .300 BLK
So its a fully automatic AP SMG?
sounds fun.

until we get armor, if we do at all, ap weapons' projectiles will only fly through people and deal extra damage to vehicles

all the servers with weapons like these lag when you shoot, making the game complete stuff unless you have a top tier hosting service.
my computer and connection sucks asscheeks yet I was able to host a server with 11 m4-wielding trigger-happy people with 5000+ bricks and all features on and i had almost no lag

use the rtb prefs and turn off recoil + muzzleflash

aaaah
Why would anyone want 200 as the base projectile speed?
It's too slow, doesn't look good, plus that's not how fast they are in real life!

until we get armor, if we do at all, ap weapons' projectiles will only fly through people and deal extra damage to vehicles
so AP weapons dont damage players?

Projectile speed limit is 200, unless it was changed in a recent update

Projectile speed limit is 200, unless it was changed in a recent update
There's code to make it faster!

There's code to make it faster!
Faster than the client can render it

There's code to make it faster!
It isn't worth using it.

Use a delayed raycasting system, which spaces apart raycasts so it moves at a certain speed, and have every raycast done check if it's hit an object or a player.