Author Topic: Haven & Hearth - (possibly) DEAD ONCE AGAIN  (Read 26981 times)

forget, man, the other thread was too old! quick, restart, reboot, anything! no, that won't work! I have an idea! watch, as I shamelessly PIECE TOGETHER THIS OP WITH THE CONTENTS OF THE OLD OP

clicky for game's website ^^^^


Haven & Hearth is a MMORPG (Massive Multiplayer Online Roleplaying Game) set in a fictional world loosely inspired by Slavic and Germanic myth and legend. The game sets itself apart from other games in the genre in its aim to provide players with an interactive, affectable and mutable game world, which can be permanently and fundamentally changed and affected through actions undertaken by the players. Our fundamental goal with Haven & Hearth is to create a game in which player choices have permanent and/or lasting effects and, thus, providing said players with a meaningful and fun gaming experience.

Players start the game surrounded by a vast and somewhat unforgiving wilderness, with only the most basic tools of survival at their disposal. The use of fire is a thematic focal point of the game's mythos, and an early and important task will be the simple lighting of one. As the first hearth fires disperse the darkness of the surrounding wilderness, more pressing questions will present themselves to the players: Who are they? Where are they? And, most importantly, where are they going? From this point on, players will have to blaze trails of their own into the unknown, the wilderness and the future, and explore and affect the world of Haven & Hearth using only their own best judgment and a chipped stone axe. Trust us, the stone axe is the stuff.

As players progress, they will be able to acquire new skills and abilities, allowing them to perform a variety of tasks—such as the claiming of land, the construction of buildings and the cultivation of crops—each step forward making the basic task of survival somewhat easier. Having progressed far enough, players will, in time, be able to organize themselves into societies, from simple tribes and villages, progressing through republics, nation states and, ultimately, empires.

 

EVERYBODY'S FAVORITE PART.. SCREENSHOTSSSSS





bonus picture from Chriz's signature: http://i.imgur.com/SwJCE.jpg


so, yeah. I doubt anyone plays this anymore, but let's try to get new people to play it or older people to get back into it or something.
also, any advice about what to add to OP? I threw this together pretty fast and it doesn't feel like it has enough info.
« Last Edit: October 19, 2012, 01:42:19 PM by Jetlok »

Screw this game aauuugggghhhh.

Screw this game aauuugggghhhh.
i sure hope you say that in a "man this game is pretty cool but can be frusterating at times" way and not "man why did i ever play this endless, tedious game" way
pls dont be the second
pls

So many hours....wasted.....so many....

Have some pictures!
From world 4 iirc, good times :3





I never understood this game.

World 3 was the last good world

everything went to stuff from there

i sure hope you say that in a "man this game is pretty cool but can be frusterating at times" way and not "man why did i ever play this endless, tedious game" way
pls dont be the second
pls
i mean it as: screw this game i can't stand it anymore

and: i'm never going to play this game ever again because arughaghaslgashasdg

I can't do it anymore, I just can't :C

and: i'm never going to play this game ever again because arug hag has gassy dogs
translated


this game is really only fun with multiple people
hinthint

in order to play this game you can't just go hermit style unless you're on literally 24/7

you need big 5-9 player communities

this game is really only fun with multiple people
hinthint
I've been in many villages. I had a blast, but when they reset the world a couple times after that I stopped playing.

Edit: have some more pictures


« Last Edit: August 24, 2012, 12:14:27 AM by Frontrox »

this game will never be fun even if you have everyone on earth playing it with you

I hope I never enter Emberwood ;-;.