Author Topic: Different kinds of events  (Read 678 times)

Would be cool if we can control stuff other than bricks via events.

Server events:
There would be another button on the escape menu, admin only, and would allow you to apply events to the server. These events would be saved with builds to make stuff easier.
Input Events:
OnPlayerJoin: When a player joins the server.
OnPlayerLeave: When a player leaves the server.
OnPlayerBuild: When a player builds a brick.
OnPlayerTouchGround: When a player touches the ground.
OnPlayerTouchWater: When a player touches the water.
And possibly more.

Output Events:
[clientmessage]Server: Would do a client message, like chat, to everyone in the whole server without a minigame.

Client events:
Using the admin menu, you would be able to apply events to certain client, or make it so certain events are applied to all clients when they join your server. These events are similar to server events but only apply to certain clients.

Input Events:
OnClientBuild: When a player builds a brick.
OnClientTouchGround: When a player touches the ground.
OnClientTouchWater: When a player touches the water.
And possibly more.


You can only event bricks you know that right?

You can only event bricks you know that right?
Uhh yeah, that is EXACTLY why I made this topic.

I want the ability to apply events to servers and clients.

I want the ability to apply events to servers and clients.
That would be called "scripting".

The whole idea of server wide events and minigame events is great.

That would be called "scripting".
Yes, I am VERY aware of this.

But it would be cool if someone made it possible to apply events, like what the brick uses, to the server and clients.

Yes, I am VERY aware of this.

But it would be cool if someone made it possible to apply events, like what the brick uses, to the server and clients.
You're asking someone to dumb down Torque Script so anyone can use it. I'd say just learn it. For whatever reason I absolutely hate when people ask events for something that has nothing to do with bricks/minigames or the like. Event to change the server name? Use a loving script.

You're asking someone to dumb down Torque Script so anyone can use it. I'd say just learn it. For whatever reason I absolutely hate when people ask events for something that has nothing to do with bricks/minigames or the like. Event to change the server name? Use a loving script.
Not everyone knows torquescript.
Blockland isnt a game about scripting either.
Your not even forced to download the loving addon anyway. (if its even made)

Seems like a pretty neat idea.

You're asking someone to dumb down Torque Script so anyone can use it. I'd say just learn it. For whatever reason I absolutely hate when people ask events for something that has nothing to do with bricks/minigames or the like. Event to change the server name? Use a loving script.
Before v9, there were NO events. at all! No eventing bricks.
If brick events were never made, and someone requested them, you might have said something exactly like you typed here.
"no we will not dumb down coding use scripting because you totally know everything about it"


But hey, brick events were made. For default, too! Huh.

So this is basically the idea I had half a year ago?

http://forum.blockland.us/index.php?topic=185973.0

Which I just looked back on and found that it looks a lot like cmd events.