Total Members Voted: 31
this is the part you would worry abouttotally possible, just a bunch of bags of perfectly aged feces to get right from my experiences
I would also like to applyBLID: 2992IGN: FluffyTesting Experience: BlockOS, Blota and various other minor projects. I can also bring scripting knowledge and GUI design to the table.Do you acknowledge that this is a test, not a demo?: oh yeah
this is how it would workthe client would getTransform(); and send it to the server and then send that to all the other clients. the clients would recieve the entire transform. Which includes Position + Rotation.:|
looking up/down is not included in the rotation sillypants
Did some work on making the whole system less choppy. Somewhere in there my math is wrong as it's failing horribly. In hindsight, I think I switch cosine and sine, but I'll have to wait until tomorrow to fix that.
Found the issue. Evidently, the engine's cos and sin are based of radians and not degrees.