Author Topic: Auto-Join server as soon as player slot is available  (Read 1899 times)

Using TF2 as an example, but many other games have this as well.


Basically this would put a button on your Join Server List and the second a player slot is available for the previously full server, it would auto-join it.

Yes I did make a topic about this already, but it died and I didn't have a clear example.

/support with 10,000 cookies


(╯°□°)╯︵ ┻━┻
hey at least i didnt actually post 10,000 cookies


the only way to do this is to keep sending join requests until it is successful.

I want this for the bluzone whenever it's full.

the only way to do this is to keep sending join requests until it is successful.
The info how many players are in the server isn't found out with a join request
There's a better way

The info how many players are in the server isn't found out with a join request
There's a better way
look on the master server

There should be low-level networking support for requesting the amount of players online.

There should be low-level networking support for requesting the amount of players online.
there is

just use Truce's HTTPObject library to read master2.blockland.us

there is

just use Truce's HTTPObject library to read master2.blockland.us
That's not Truce's, it's part of the engine.

The point is to ask the host's server what the player count is, not spam the master server with a heavy protocol like HTTP.