However, they needed the debuff in PvP.
Mabinogi isn't even about PvP. PvP is a joke, hastily thrown in with little thought. I'm tired of developers "balancing PvP" in ways that affect PvE, in games that aren't even about PvP.
Someone from our guild hosted a little guild reunion and we ran alby advanced hardmode. It went extremely smooth, surprising since none of us had played seriously in at least 6 months, some of us over a year. While that dungeon wasn't good for range, there were some spots where I would use it, and I couldn't even do it now.
I'm also curious to see how Peaca intermediate would work, with the windmill cooldown and invulnerability removal.
If you think range was OP then, try before G7, before charge came out
Conkers bad fur day.
This was great, back in the day, and having a ton of fun playing it with friends.
But looking back, I really don't remember anything special about it other than the language and mature themes.