Poll

Would a short section from the perspective of the iconians be interesting?

Yes
10 (83.3%)
No
2 (16.7%)

Total Members Voted: 12

Author Topic: SPACE MARAUDERS - Deployment time  (Read 199826 times)

Do Vochn.

Sounds like fun.

vochn could be more danger than he's worth, and the ship sounds like a trap like hell, and if you're willing to go on a Self Delete mission after pirates, go for it. i say the disappearances.


Derelict ship sounds good.
« Last Edit: April 28, 2013, 12:34:45 AM by Harm94 »

You should run a poll. The responses are extremely variant.

You should run a poll. The responses are extremely variant.
this

i'm divided on delerict ship and disappearances. But, ask the CEO of the Stolen Goods mission and ask if there's any possibility of bringing allied ships as well.

Also, look into hiring mercenaries for missions.

Disappearances, if we're lucky we'll find all the missing trade ships and loot them

derelict ship is the best imo, we get free stuff, and its one of the highest paying

we get free stuff, and its one of the highest paying

But at what twisted cost


But at what twisted cost
holy forget when did you come back


There could be some good stuff on the derelict ship.


Whatever happened to the one Iconian guy from the bar?  Didn't he seem to have interest in the interaction between you and the SE Agent?  I have a feeling that he may be following you at a distance.

V V V V V V V
: ...That was weird. Hey, Eredeii, why are you leaving?
: Sorry. This is too good.

Also, Derelict sounds like a trap.
« Last Edit: April 29, 2013, 12:05:38 AM by SWAT One »

All you need is Tippy to disarm traps, Big Red to cut down locked doors, Ulris for close quarters, John/Jona to spray bullets down hallways to surpress people, and Gordan to hack any machines for information and making short cuts.