Author Topic: 2012/09/12 - Steam Greenlight  (Read 428339 times)

The description on Greenlight is really bad.

It says stuff like
This is not what users care about.

You need to include things that users actually want to hear about, like the tons of different styles of gameplay and the endless possibilites (INCLUDE EXAMPLES).

Sad but trufax here

Blockland is not a RPG, dude.

how is blockland a massively multiplayer online role playing game

or a massively multiplayer

or a role playing game

Look at the mmo list, roblox at there already.

Agreed. There doesn't appear to be very much information about why anyone would want to play this that's readily available.
Also I should add that this is something that should be fixed fast while the game is on the front page of the recent section, to get the most out of it.

The description on Greenlight is really bad.

It says stuff like
This is not what users care about.

You need to include things that users actually want to hear about, like the tons of different styles of gameplay and the endless possibilites (INCLUDE EXAMPLES).
I hardly ever play games that do not have proven multiplayer networking architectures.


The description on Greenlight is really bad.

It says stuff like
This is not what users care about.

You need to include things that users actually want to hear about, like the tons of different styles of gameplay and the endless possibilites (INCLUDE EXAMPLES).

Yeah I agree, we need more information.

-snip-
How many the vote are?
~%1 of what's needed

But seriously, Greenlight requires a huuuuuge number of votes for the game to be "Greenlit".
It's only been up for about a day though, so give it some time.
Hopefully steam users will be sensible and realize this is the most promising game ever.

Sending a short message about Blockland to popular game reviewers on youtube would be a good idea.

The description on Greenlight is really bad.

It says stuff like
This is not what users care about.

You need to include things that users actually want to hear about, like the tons of different styles of gameplay and the endless possibilites (INCLUDE EXAMPLES).
What about what the developers or the people who have the final say want to know?

What about what the developers or the people who have the final say want to know?
But it will never ever get that far unless people see something they like.

even if it doesnt get on steam still pretty good advertising. can anyone pull up statistics on how many new IDs were purchased since it went up?

Look at the mmo list, roblox at there already.
If Roblox jumped off a bridge, you wouldn't go with it would you?

If Roblox jumped off a bridge, you wouldn't go with it would you?
If it were a Robloxian Bridge, you'd get like, 2 FPS anyway. 2 FPS isn't enough to kill a human.

What about what the developers or the people who have the final say want to know?
Then they talk with the guy who made the game.

Topic started yesterday and we are already on page 71...