Author Topic: 2012/09/12 - Steam Greenlight  (Read 431904 times)

A question for Badspot: Can the uploaders of a game on Steam Greenlight (you) actually see the approval bar?

Steam Workshop actually works well for Garry's Mod, you can enable/disable mods, you can install tools, ragdolls, entities, maps, props, weapons and vehicles, they are ready to be used immediately, certainly a lot quicker than downloading from a site like garrysmod.org, extracting the archive file and putting folders/files in the correct area(s) of the garrysmod/garrysmod directory

Garry's Mod's Toybox and Garry's Mod Beta's workshop are like RTB except you can't see more than one picture of the mod, you can still rate, comment, enable/disable, and delete
Yeah I like Toybox and Beta's workshop as well, but I think RTB is more advanced and its specifically for Blockland.

Yeah I like Toybox and Beta's workshop as well, but I think RTB is more advanced and its specifically for Blockland.
This so much.
RTB is so much more better for Blockland.
On top of that, we don't rely on Steam servers/services.
Which can be both a blessing as well as a curse.

This so much.
RTB is so much more better for Blockland.
On top of that, we don't rely on Steam servers/services.
Which can be both a blessing as well as a curse.
If Steam can't even keep TF2 servers up then why would we then rely on Steam at all?

I would love to see this go on greenlight pretty soon, but I would also love if it had the workshop.

And if I could activate my current key on Steam.
^ Never mind
« Last Edit: September 20, 2012, 08:04:25 PM by YayFun »

And if I could activate my current key on Steam.
/atomic facedesk

And if I could activate my current key on Steam.
Excuse me while I go shoot myselfsmell flowers.

Guyys Riddler likes blockland

If Steam can't even keep TF2 servers up then why would we then rely on Steam at all?
Yeah, I can kinda see how the connection problem might be an issue.
but, if TF2 can handle it then we can too.

Yeah, I can kinda see how the connection problem might be an issue.
but, if TF2 can handle it then we can too.
It's rather sketchy to trust a company that is dolts when it comes to service capacity.


Because Badspot was a Lufftwaffa pilot in WW2.
http://en.wikipedia.org/wiki/Erich_Hartmann
I was gonna post that link lol

OT: I think this is a good idea. More players = more awesome.

If Steam can't even keep TF2 servers up then why would we then rely on Steam at all?
Steam might improve their services once because they are a big company.
They should last longer then one man (Ephi, though because RTB is all open source, someone could just pick it up and go on after he stops).


Steam might improve their services once because they are a big company.
They should last longer then one man (Ephi, though because RTB is all open source, someone could just pick it up and go on after he stops).
Only the BL component's source is available, and even that is under a license that says you can't modify it.