
While I love this figure, there were some really... odd issues in my opinion. The lack of paint around his eyes and showing off his nostrals/mouth was expected, but the knees didn't make much sense at all. Mewtwo has two joints for his knees, the upper one moving back and the lower one moving forward. Sometimes it's not too apparent in the artwork, but considering one of his toes is at the end of what appears to be his leg (which is actually just his foot, as he stands on his toes), I'd say it'd be clear how the joints work. Never the less, the sculptor decided to only give him one knee joint. Now, alone this is a signicant problem, but it's also the fact that there is no hint at another joint existing in the sculpt. So, I decided to give him that knee segment. I used an extra D-Arts X's biceps for the main portion of it, and threw on some joints from a star wars figure's ankles for the upper knee, and used the original universal ball for the lower portion. The color's off, I know, but I really tried my best to get the exact color. It's also lumpy as all hell, but I was really just... trying to get it over with as quick as possible. Even then, this shows proportional changes more than anything.