I am very pleased with your work on Blockland. Shaders don't work for me (yet, I have a crappy computer) but I love the new gamemode feature! I do have suggestions such as new movement animations. (You know... arms and legs moving as if there WERE elbows and knees but aren't. In other words less like a lego minifigure)
Also, I like the feature in minecraft that if you quickly press "W" twice, your player will "run" with a stretched point of view and motion blur. This would be great for Blockland. IF the player "runs" his view would stretch and ANY WEAPON he his holding will be held to the avatar's chest (like in battlefield). I think dieing animations should sprall the character on the ground or use the "maniquin" effect of flopping around and sliding to the ground. I think a default machine gun with a better firing sound should be added as well as a knife that is held back like the spear (butterfly knife). (Im sick of downloading addons) If you read this, please take this seriousely and consider the preceding ideas and feel free to comment on ones you like or dislike.
[EDIT] During the running action, the players view should bob or sway left and right (such as in halo or battlefield) to simulate a better running experience
Happy Coding!