Author Topic: Particle Creator Viewer  (Read 614 times)

I'm not versed in the lines of scripting and such, and there are many Blocklander's like me that would like to make cool particle effects, but don't want to fiddle with the number settings just to get in-game and see that it looks terrible, spending the rest of the day editing numbers.

It would be nice if a Particle Creator Viewer were to be made, where (either in or out of game) you could use sliders and perhaps a drop-down box to select textures and such to modify and view the particle effect in real-time.


The Torque Game Engine did have an in game particle editor GUI, i don't recall it working too well in Blockland before it was removed though

It'd be neat if this could be brought back but done better

I had fun toying with the particle editor in the old TGE Demo, i made a swirly vortex with dust particles!

http://docs.garagegames.com/torque-3d/official/content/documentation/World%20Editor/Editors/ParticleEditor.html
Look how fantastic that looks

...Except that's Torque 3D, so we'd have less options and less pretty results or whatevers :(
« Last Edit: October 04, 2012, 03:43:09 AM by Masterlegodude »

I heard about one from the past that no longer worked.
It would be great if someone were to see this through.


The Torque Game Engine did have an in game particle editor GUI, i don't recall it working too well in Blockland before it was removed though

It'd be neat if this could be brought back but done better

I had fun toying with the particle editor in the old TGE Demo, i made a swirly vortex with dust particles!

http://docs.garagegames.com/torque-3d/official/content/documentation/World%20Editor/Editors/ParticleEditor.html
Look how fantastic that looks

...Except that's Torque 3D, so we'd have less options and less pretty results or whatevers :(
This.



Actually, get the mission editor add-on, start a single player server
In console type
toggleParticleEditor(1);ParticleEditor.initEditor();
Then close the gui and look around, there should be a random emitter
then open the guy again by putting the first part in console again and have super fun messing that emitter

Then stuff is old and half broken though and also doesn't save

There's a particle editor included by default. I fixed it at one point but that was on an old computer and idk where the file is.