Author Topic: I've been thinking about unique game control schemes for medieval games.  (Read 2106 times)

http://en.wikipedia.org/wiki/Die_by_the_sword

Although personally i used a joystick instead of the mouse.

how about a click to swing mode where clicking would make the sword follow your cursor. you would need to swing fast to have momentum and you could use this to parry enemy attacks.

So basicallyyy
Chivalry: Medieval Warefare meets Die by the sword meets the Wii?
SOUNDS LEGIT

http://en.wikipedia.org/wiki/Die_by_the_sword

Although personally i used a joystick instead of the mouse.
something like that, yeah
how about a click to swing mode where clicking would make the sword follow your cursor. you would need to swing fast to have momentum and you could use this to parry enemy attacks.
and that

Kinda like The Legend Of Zelda: Skyward Sword?

oyus

tl;dr

User was banned for this post
« Last Edit: October 08, 2012, 06:11:19 PM by Badspot »

tl;dr
...i even paragraphed it so it isn't a wall of text

you're a moron.

Dark messiah of might and magic.







« Last Edit: April 17, 2013, 11:52:52 AM by Cybertails1998 »