Author Topic: Heedicalking's TDM  (Read 7978 times)

I have to say that this has gotten much better, as he has added spawn bombing protection and loads of other stuff the make the server more fun. However, I do think that the RPG should be on red team, while the Grenade launcher should be on blue.

I have to say that this has gotten much better, as he has added spawn bombing protection and loads of other stuff the make the server more fun. However, I do think that the RPG should be on red team, while the Grenade launcher should be on blue.
Indeed. If that was done, I think the teams would be alot more balanced out.

I haven't played on Heed's server in a little while, since some of the changes, I actually enjoy his server quite a lot.

ok so the thread has turned into either good comments or 8 year olds complaining

ok so the thread has turned into either good comments or 8 year olds complaining
are you a drama whore?

Heed's TDM wasn't always like so, but it was always unbalanced. I remember his slopes TDM - the red base had a serious stuffload of vehicles (2 helis, 2 jeeps, 1 tank, 1 AA, 1 armored car) and weapons, while blue had about one tank, one jeep and one heli.

The imbalances almost always have another imbalance that zeroes them out. Sadly, no human is perfect, so the zeroing out always gives the other team a subtle advantage.

Probably in this case, the stuffty people somehow got packed onto one side, making the imbalances amplified, along with heedicalking placing a bad weight by giving the RPG to both sides.

i hate it grenade launchers and rocket launchers. that's about it.

i totally agree with OP, the AA is an starfish 24/7

I still haven't had a chance to play this TDM, but to prevent spawnkilling I suggest adding one way doors and more ways out of every base.

I still haven't had a chance to play this TDM, but to prevent spawnkilling I suggest adding one way doors and more ways out of every base.
there's multiple ways out of the base, but all the spawns are clustered into a corner in one room. heed's using those new default brick doors too so JVS restriction events cant help here...

An one way door would be extremely easy to make, though I still haven't tried making one with the new default doors so I don't know about them.

I joined, died twice because of a stuffty oxygen mod, captured a point and then was spawn-camped by an starfish with a tank.

0/10 not going back

I joined, died twice because of a stuffty oxygen mod, captured a point and then was spawn-camped by an starfish with a tank.

0/10 not going back
i joined, sucked really hard by falling into the water, captured a point and then failed to defend it.
0/10 dont want you back!

i joined, sucked really hard by falling into the water, captured a point and then failed to defend it.
0/10 dont want you back!

Hey, don't blame your stuffty design flaws on me bro

I'm not excellent at TDMs, but when it comes to bad game mechanics (such as not being able to loving swim) getting in front of gameplay, it gets kinda hard to you know, play the god damn game.

So when I die because you couldn't be assed to fix a simple issue, that doesn't mean I suck, it means you suck for not fixing it and your server sucks for being bad.