descriptions of wares
A high caliber rifle, Level 5. Capable of long range attacks. When rolled it will still do damage if failed or not, but its maximum will be determined by how high a roll. Cannot fire blessed voodoo bullets ($30).
A smaller pistol, Level 8. Cannot fire blessed voodoo bullets ($15).
An ammo sack. Can up your carry of ammunition for your weapons by 10. Does not require use of a tarot card ($20).
Ammunition. Not blessed. 30 rounds ($1 a piece, or $28 to buy them all in bulk).
Level 2 scope. Adds a +5 attack damage bonus for accuracy. Can be applied to any weapon of equal or greater level ($20).