Author Topic: 2 Player 8-bit TBS game. (me vs. all of you)  (Read 670 times)

So I had this idea one day, so now I'm doing it.

The basic map.

The teams.

The advantages of the regions.

The number of peeps we have.

The numbers you will be referring to.
Dem paint.net sckilz

Anyway, let me explain this.

On your turn, you will choose where to go and how many are going.

Let me explain some more stuff.

There are special perks at every square, except your default base.
I won't tell where they are. :P Don't worry, you get a slight advantage, and I'll be fair.

You won't be able to see where I am and how many of my guys are on each square, unless:
1. You are 1 move away from it
2. You get the UAV perk (once again, not telling where)

Most of the perks only apply in that square, I'll tell you if it is or not.

Every 2 rounds, each square you own generates soldiers. They depend on the size.

2x2 5
3x3 10
4x4 (Your base) 20
6x6 50

If you don't leave any guys in a square, it'll become neutral, and any perks won't apply. And it won't generate soldiers.

The neutral team can't be allied. They will attack you if you provoke them. They also won't capture any squares.

You can walk past them without provoking them if you wish, but there is a chance that they will attack you anyway.

TIP: Remember, the more soldiers the better!


ANYWAY, Red team, it is your turn.
BTW I will select the first answer on all of them that is legit, so I won't have to pick.
« Last Edit: October 22, 2012, 12:40:22 AM by gr8dayseth »

25 units to 6
10 units to 4
if we can only do one do 25 to 6

25 units to 6
10 units to 4
if we can only do one do 25 to 6
How about this: When exploring (entering a new square) you can only do one per move. When you have captured that square, you can move soldiers between squares and it won't count as a turn.

Also as a bonus, if you get into a battle and win, you get an extra move. (up to 3)



You have earned the perk: Tanks! You get 5 tanks to help you in battle. Since they can move, it won't just apply in that square.

I am so confused it hurts.

we can't see where your guys are but you can see where ours are, and you know where the perks are located and you make them up as you go on, it's a recipe for an unfair adventure

The neutral team can't be allied. They will attack you if you provoke them. They also won't capture any squares.

You can walk past them without provoking them if you wish, but there is a chance that they will attack you anyway.

wouldn't a team being neutral mean they wouldn't attack you randomly?

move 15 units to 4, 5 from 6, 10 from base
we can't see where your guys are but you can see where ours are, and you know where the perks are located and you make them up as you go on, it's a recipe for an unfair adventure
all the better to challenge us with!
What's the range on the tanks? can they shoot to different squares?
« Last Edit: October 22, 2012, 06:47:03 PM by Lugnut »

I honestly don't think using big squares makes it count as 8-bit.