Author Topic: BRICKCRIMINAL - No-Saving add-on  (Read 1438 times)

richardhead walks in server
richardhead saves
richardhead leaves
richardhead loads save on his really crappy server
                    stuff



I'm suggesting a add-on that detects when a player saves then bans the player
or kick

for like the hundredth time, no

this is an integral element of the game that allows good builds to circulate



if you don't want people to keep your art, don't publicize it in the first place

By allowing "richardhead" to spawn in your server you are letting him download all the brick data.  That is what ghosting is.  He doesn't even need to click the save button to already have all the brick data.  All saving does is write it to a file.

Host goddam passworded servers, and you should know better, klocko...



I knew I would use this avatar like this someday.


Also not to mention that Badspot will revoke someone's key if they made such a thing.
uh...right?

Honestly, couldn't someone just break the saving function with the console whenever you're hosting a server that you don't want people to save in?

I mean seriously, why has nobody ever done this?


While I don't at all support this as an addon, im just curious.

Just use tons of brick packs.
or make a duplicate default pack named something else and disable default, then use those(should work in theory)

Honestly, couldn't someone just break the saving function with the console whenever you're hosting a server that you don't want people to save in?

I mean seriously, why has nobody ever done this?


While I don't at all support this as an addon, im just curious.
All saving does is write it to a file.

It is handled client sided, that is why

Honestly, couldn't someone just break the saving function with the console whenever you're hosting a server that you don't want people to save in?

I mean seriously, why has nobody ever done this?


While I don't at all support this as an addon, im just curious.
good job, you can stop yourself from saving but nobody else
all the server can do is stop events from being downloaded


It is handled client sided, that is why
didn't know that.
hm.
But I agree with badspot, If somebody steals your build, oh well. Hell, you might as well take it as a compliment. They thought it was good enough to steal in the first place.

didn't know that.
hm.
But I agree with badspot, If somebody steals your build, oh well. Hell, you might as well take it as a compliment. They thought it was good enough to steal in the first place.
What you can do is break the default saving commands so Blockhead39999 will never figure out how to save, but who really gives two damns?
As long as they don't claim the build to be theirs it's all fine

As long as they don't claim the build to be theirs it's all fine
This.

It is handled client sided, that is why

bricks are. events are handled differently though.

As long as they don't claim the build to be theirs it's all fine

But they claim its theirs every time they take your build