Author Topic: Vehicle physics update  (Read 1235 times)

i want it so vehicles dont get STUCK inside bricks. i cant drive a tank through a town without having it get stuck on every brick when i try to turn the corner. jeeps can drive straight through 64x cubes. some hover vehicles just sink right through bricks.

i want it so vehicles dont get STUCK inside bricks. i cant drive a tank through a town without having it get stuck on every brick when i try to turn the corner. jeeps can drive straight through 64x cubes. some hover vehicles just sink right through bricks.
yes pls



I can assume that since interiors were removed, the way that Blockland handles vehicles will begin to change. This is because terrains made collision a sort of bitch, so without them, it should be changed/changeable.

I can assume that since interiors were removed, the way that Blockland handles vehicles will begin to change. This is because terrains made collision a sort of bitch, so without them, it should be changed/changeable.
Yes, this was one of the many selling points of v21

Question.
What about newtons second law?
A jeep crashes into anther jeep, does that one stop slightly while the other tumbles away?