Active Camouflage

Author Topic: Active Camouflage  (Read 2768 times)

I never ran into a problem with foolysfuncommands i love that thing

The predator/transparent/refraction thing isn't going to happen.

You could do a raycast/radius search for nearby bricks and set your player's nodes to be the same color.  That could be cool.  Especially if it was good enough to make the different parts different colors depending on how close they were to each brick.  Like if your head was near a blue brick your head would turn blue when you triggered the active camo.  Tricky, but do-able. 

Note: I am not going to make this.

Since this was a year ago and badspot never released this add on, do you think he would release it any time soon?

I don't want to be captain obvious here, but you've forced me to, lo and behold the knowledge you would've obtained from reading what he said in the first place:


He doesn't want to cloak himself.


I know, its unbelievable, he wants this camouflage stuff.

Color code 0 0 0 0 does this kinda it makes it so if you walk in front of a particle/texture or w/e you can see through them if your looking through the player which kinda look's like your camouflaged.

Lets explain this again. The suggestion wasn't to actually turn transparent, but rather to change color to match the landscape. Ex: There are red bricks from the waist down, your waist then changes to red. Ex2: The wall behind you is gray, you turn gray as well.

The predator/transparent/refraction thing isn't going to happen.

You could do a raycast/radius search for nearby bricks and set your player's nodes to be the same color.  That could be cool.  Especially if it was good enough to make the different parts different colors depending on how close they were to each brick.  Like if your head was near a blue brick your head would turn blue when you triggered the active camo.  Tricky, but do-able. 

Note: I am not going to make this.

Since this was a year ago and badspot never released this add on, do you think he would release it any time soon?

Are you handicapped?

The predator/transparent/refraction thing isn't going to happen.

You could do a raycast/radius search for nearby bricks and set your player's nodes to be the same color.  That could be cool.  Especially if it was good enough to make the different parts different colors depending on how close they were to each brick.  Like if your head was near a blue brick your head would turn blue when you triggered the active camo.  Tricky, but do-able. 

Note: I am not going to make this.

Since this was a year ago and badspot never released this add on, do you think he would release it any time soon?
I can't belive that noone noticed this but, Badspot said he would not make this. God what a loving noob.

I can't belive that noone noticed this but, Badspot said he would not make this. God what a loving noob.
QFT. I notice when I first read Badspot's post (first time viewing this topic), and when I looked a few posts down, I was thinking people were kinda stupid.

And he dares call other people "loving idiots". Hippocracy I tell ya.
« Last Edit: July 08, 2008, 09:59:07 PM by tommybricksetti »