Author Topic: Crystalwarrior's Parkour Playertype [ 05.11.2012, v.2 ]  (Read 7255 times)

Making a Mirror's Edge map? Want to create a parkour challenge? Don't want to use Agile Playertype?
I've got what you want: Parkour playertype. It's simple design, Simple script, Simple controls and little to no bugs will leave you happy! Make high-speed rooftop sniper TDM's, Parkour races, ninjas vs asians rampage or just have fun!

Features

  • Wallclimb [Rightclick a brick]
  • Walljump [Hold spacebar + Rightclick]
  • Ledge grab [Rightclick a brick named "ledge"]
  • Ledge climb [Press spacebar when mounted to ledge]
  • Ledge drop [Press rightclick when mounted to ledge]
  • Sliding [Hold shift]
  • Acceleration
  • Configurable jump height/run speed/slipperyness/stamina usage
  • Stamina system
  • Good air control for amazing stunts
  • Animations for all actions
  • Clean script for developers to dwelve into
  • RTB Preferences for almost everything, allowing smooth adaptation to maps
  • Sound Effects straight from HL2
  • Optional water bottle addition - replishes stamina when used.
    Can be used with other playertypes that have Stamina = 1; in playerdata!

Planned features

  • Sliding Added!
  • Rolling [Reduce fall damage a bit.]
  • Wallrun
  • bouncing from ceiling, perhaps?
  • Tricks system
  • Sidestepping [doubletapping directional key or something.]
  • Improved blurring effect using vignette Added!

Download

Download Player_Parkour.zip (142 KB) from localhostr.com[Mirror]
Download Item_SportsBottle.zip (241 KB) from localhostr.com.

Credits

Huge thanks to port for the base script (Walljump, Wallclimb)
I tweaked the features and added more awesome stuff.
Thanks to Demian for amazing bottle model,
And thank you for downloading/using this!
next stop: sports playertype pack..
« Last Edit: December 16, 2012, 08:18:18 AM by Crystalwarrior »

Parkour Challenge Maps topic here:
clickity.
Please contribute with fun challenging maps!

Showcase video here:
yutub
Made by CheeseDragon!
« Last Edit: November 21, 2012, 06:57:33 AM by Crystalwarrior »

  • Improved blurring effect using vignette or possibly shaders

have fun with that

Huge thanks to port for the base script (Walljump, Wallclimb)

more like 100% of the original script you based this on
« Last Edit: November 05, 2012, 07:11:17 AM by Port »

more like 100% of the original script you based this on
port pls
i like
made ledge grabbing system
and balancing stuffs and stamina
and preferences
and i made water botte item
cut me some slack im a newbie scripter :(
« Last Edit: November 05, 2012, 04:43:27 AM by Crystalwarrior »


You should totally add a rolling feature to reduce fall damage.

You should totally add a rolling feature to reduce fall damage.
Yeah. Gotta add that to Planned Features list.
But don't expect it to be OP pls.

Sounds like you put a ton of work into it,

Bravo, sir.


omg j-step cork to moonkick pls
omg plz brian orosco's signature move j-step gainer

wait a minute, don't we already have this?

wait a minute, don't we already have this?
Exactly what i was thinking

Shouldn't a wall jump be done by holding rightclick then hitting space seeing as wall climbing is done with rightclick?

Well this might be interesting sounds nice might try the player type some day.

Is this technically an update of the older Parkour playertype? Just curious.