Author Topic: SPORE: Why it turned to stuff (also apparently spore versions)  (Read 4100 times)




This was already headlines mostly once the game came out.  The game was so disappointing for me.  The only thing I can care for it is just the vast prettiness of the Space stage.

Wasn't there a sort of verb combination system in the alpha, where for example, you would combine walk and bite to create drag? That's something that should have stayed.

i like spore

but it could have used the city stage



The ocean stage looked amazing. the creature stage looked much better, too.
Smacking bitches up with a willosaur tail, then dragging the bodies around.

Wasn't there a sort of verb combination system in the alpha, where for example, you would combine walk and bite to create drag? That's something that should have stayed.
Yeah. I loved that part.

Now that I do, I hope to loving god Chris Hecker isn't working on SimCity.
Chris Hecker : "Now everyone, as you know i have ruined Spore, let us make every civilian in the new SimCity a giraffe that is looking for love and has a giant snake dangling between it's long legs. it will obviously appeal to a larger audience."

After looking at this, I'm sad because it could have been so cool.

I liked spore, it was a fun game until i broke it:C

After looking at this, I'm sad because it could have been so cool.
I still play around with some of those.

After looking at this, I'm sad because it could have been so cool.

I used to play those all the time. Crowd and SPUG were my favorites.